-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games

return {
	["Absolution"] = {
		["MERCILESS"] = {
			"20% increased Sentinel of Absolution Duration",
			"8% increased Absolution Cast Speed",
			"Summoned Sentinels of Absolution have 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"30% increased Sentinel of Absolution Duration",
			"12% increased Absolution Cast Speed",
			"Summoned Sentinels of Absolution have 24% increased Area of Effect",
		},
	},
	["Alchemist's Mark"] = {
		["MERCILESS"] = {
			"20% increased Alchemist's Mark Curse Effect",
		},
		["ENDGAME"] = {
			"30% increased Alchemist's Mark Curse Effect",
		},
	},
	["Ambush"] = {
		["MERCILESS"] = {
			"20% increased Ambush Cooldown Recovery Rate",
			"Attacks Exerted by Ambush have +25% to Critical Strike Multiplier",
		},
		["ENDGAME"] = {
			"30% increased Ambush Cooldown Recovery Rate",
			"Attacks Exerted by Ambush have +40% to Critical Strike Multiplier",
		},
	},
	["Ancestral Cry"] = {
		["MERCILESS"] = {
			"Attacks Exerted by Ancestral Cry deal 35% increased Damage",
		},
		["ENDGAME"] = {
			"Attacks Exerted by Ancestral Cry deal 50% increased Damage",
			"Ancestral Cry has a minimum of 10 Power",
		},
	},
	["Ancestral Protector"] = {
		["MERCILESS"] = {
			"Ancestral Protector Totem deals 25% increased Damage",
			"12% increased Ancestral Protector Totem Placement Speed",
			"+24% to Ancestral Protector Totem Elemental Resistances",
			"Ancestral Protector Totem grants 12% increased Attack Speed while Active",
		},
		["ENDGAME"] = {
			"Ancestral Protector Totem deals 40% increased Damage",
			"18% increased Ancestral Protector Totem Placement Speed",
			"+36% to Ancestral Protector Totem Elemental Resistances",
			"Ancestral Protector Totem grants 18% increased Attack Speed while Active",
		},
	},
	["Ancestral Warchief"] = {
		["MERCILESS"] = {
			"25% increased Ancestral Warchief Totem Damage",
			"16% increased Ancestral Warchief Totem Area of Effect",
			"Ancestral Warchief Totem grants 20% increased Melee Damage while Active",
		},
		["ENDGAME"] = {
			"40% increased Ancestral Warchief Totem Damage",
			"24% increased Ancestral Warchief Totem Area of Effect",
			"Ancestral Warchief Totem grants 30% increased Melee Damage while Active",
		},
	},
	["Anger"] = {
		["MERCILESS"] = {
			"Anger has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Anger has 30% increased Mana Reservation Efficiency",
		},
	},
	["Animate Guardian"] = {
		["MERCILESS"] = {
			"Animated Guardians deal 25% increased Damage",
			"+24% to Animated Guardian Elemental Resistances",
		},
		["ENDGAME"] = {
			"Animated Guardians deal 40% increased Damage",
			"+36% to Animated Guardian Elemental Resistances",
		},
	},
	["Animate Weapon"] = {
		["MERCILESS"] = {
			"Animated Weapons deal 25% increased Damage",
			"20% increased Animate Weapon Duration",
			"16% chance to create an additional Animate Weapon copy",
		},
		["ENDGAME"] = {
			"Animated Weapons deal 40% increased Damage",
			"30% increased Animate Weapon Duration",
			"24% chance to create an additional Animate Weapon copy",
		},
	},
	["Arc"] = {
		["MERCILESS"] = {
			"25% increased Arc Damage",
			"Arc has +20% chance to Shock",
			"Arc deals 8% increased Damage for each time it has Chained",
		},
		["ENDGAME"] = {
			"40% increased Arc Damage",
			"Arc Chains an additional time",
			"Arc has +30% chance to Shock",
			"Arc deals 12% increased Damage for each time it has Chained",
		},
	},
	["Arcane Cloak"] = {
		["MERCILESS"] = {
			"Arcane Cloak Spends an additional 10% of current Mana",
		},
		["ENDGAME"] = {
			"Arcane Cloak Spends an additional 15% of current Mana",
			"Arcane Cloak grants Life Regeneration equal to 15% of Mana Spent per Second",
		},
	},
	["Arcanist Brand"] = {
		["MERCILESS"] = {
			"Arcanist Brand has 8% increased Cast Speed",
		},
		["ENDGAME"] = {
			"Arcanist Brand has 12% increased Cast Speed",
			"Spells Triggered by Arcanist Brand Unnerve enemies on Hit for 4 seconds",
		},
	},
	["Arctic Armour"] = {
		["MERCILESS"] = {
			"Arctic Armour has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Arctic Armour has 75% increased Mana Reservation Efficiency",
		},
	},
	["Armageddon Brand"] = {
		["MERCILESS"] = {
			"Armageddon Brand deals 25% increased Damage",
			"Armageddon Brand has 8% increased Activation Frequency",
			"Armageddon Brand Damage Penetrates 8% of Branded Enemy's Fire Resistance",
		},
		["ENDGAME"] = {
			"Armageddon Brand deals 40% increased Damage",
			"Armageddon Brand has 12% increased Activation Frequency",
			"Armageddon Brand Damage Penetrates 12% of Branded Enemy's Fire Resistance",
		},
	},
	["Artillery Ballista"] = {
		["MERCILESS"] = {
			"Artillery Ballista Damage Penetrates 6% Fire Resistance",
			"Artillery Ballista fires an additional Arrow",
		},
		["ENDGAME"] = {
			"Artillery Ballista Damage Penetrates 10% Fire Resistance",
			"Artillery Ballista fires 2 additional Arrows",
			"Artillery Ballista Projectiles fall in two perpendicular lines instead",
		},
	},
	["Assassin's Mark"] = {
		["MERCILESS"] = {
			"20% increased Assassin's Mark Curse Effect",
		},
		["ENDGAME"] = {
			"30% increased Assassin's Mark Curse Effect",
		},
	},
	["Ball Lightning"] = {
		["MERCILESS"] = {
			"25% increased Ball Lightning Damage",
			"16% increased Ball Lightning Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Ball Lightning Damage",
			"24% increased Ball Lightning Area of Effect",
			"Ball Lightning fires an additional Projectile",
		},
	},
	["Bane"] = {
		["MERCILESS"] = {
			"Bane deals 25% increased Damage",
			"Bane has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Bane deals 40% increased Damage",
			"Bane has 24% increased Area of Effect",
			"10% increased Effect of Curses applied by Bane",
		},
	},
	["Barrage"] = {
		["MERCILESS"] = {
			"25% increased Barrage Damage",
			"10% increased Barrage Attack Speed",
		},
		["ENDGAME"] = {
			"40% increased Barrage Damage",
			"15% increased Barrage Attack Speed",
			"Barrage fires an additional Projectile",
		},
	},
	["Battlemage's Cry"] = {
		["MERCILESS"] = {
			"10% increased Battlemage's Cry Buff Effect",
		},
		["ENDGAME"] = {
			"15% increased Battlemage's Cry Buff Effect",
			"Battlemage's Cry Exerts 1 additional Attack",
		},
	},
	["Bear Trap"] = {
		["MERCILESS"] = {
			"25% increased Bear Trap Damage",
			"Bear Trap has 10% increased Cooldown Recovery Rate",
			"Enemies affected by Bear Trap take 5% increased Damage from Trap or Mine Hits",
		},
		["ENDGAME"] = {
			"40% increased Bear Trap Damage",
			"Bear Trap has 15% increased Cooldown Recovery Rate",
			"Enemies affected by Bear Trap take 10% increased Damage from Trap or Mine Hits",
		},
	},
	["Berserk"] = {
		["MERCILESS"] = {
			"Berserk has 25% reduced Rage loss per second",
			"Berserk has 20% increased Buff Effect",
		},
		["ENDGAME"] = {
			"Berserk has 40% reduced Rage loss per second",
			"Berserk has 30% increased Buff Effect",
		},
	},
	["Blade Blast"] = {
		["MERCILESS"] = {
			"Blade Blast has 16% increased Area of Effect",
			"Blade Blast detonates other Lingering Blades within an 50% increased Area",
			"Blade Blast deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"Blade Blast has 24% increased Area of Effect",
			"Blade Blast detonates other Lingering Blades within an 75% increased Area",
			"Blade Blast deals 40% increased Damage",
		},
	},
	["Blade Flurry"] = {
		["MERCILESS"] = {
			"25% increased Blade Flurry Damage",
			"16% increased Blade Flurry Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Blade Flurry Damage",
			"24% increased Blade Flurry Area of Effect",
			"+1 to maximum Blade Flurry stages",
		},
	},
	["Blade Trap"] = {
		["MERCILESS"] = {
			"25% increased Blade Trap Damage",
			"16% increased Blade Trap Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Blade Trap Damage",
			"24% increased Blade Trap Area of Effect",
			"Blade Trap rotates +1 times",
		},
	},
	["Blade Vortex"] = {
		["MERCILESS"] = {
			"25% increased Blade Vortex Spell Damage",
			"20% increased Blade Vortex Duration",
			"16% increased Blade Vortex Area of Effect",
			"Blade Vortex has +2% to Critical Strike Multiplier for each blade",
		},
		["ENDGAME"] = {
			"40% increased Blade Vortex Spell Damage",
			"30% increased Blade Vortex Duration",
			"24% increased Blade Vortex Area of Effect",
			"Blade Vortex has +3% to Critical Strike Multiplier for each blade",
		},
	},
	["Bladefall"] = {
		["MERCILESS"] = {
			"25% increased Bladefall Damage",
			"60% increased Bladefall Critical Strike Chance",
			"16% increased Bladefall Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Bladefall Damage",
			"90% increased Bladefall Critical Strike Chance",
			"24% increased Bladefall Area of Effect",
			"Bladefall has an additional Volley",
		},
	},
	["Bladestorm"] = {
		["MERCILESS"] = {
			"Sand Bladestorms move with 50% increased speed",
			"Bladestorm deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"+1 to Maximum number of Bladestorms at a time",
			"Sand Bladestorms move with 75% increased speed",
			"Bladestorm deals 40% increased Damage",
		},
	},
	["Blast Rain"] = {
		["MERCILESS"] = {
			"Blast Rain deals 25% increased Damage",
			"Blast Rain has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Blast Rain deals 40% increased Damage",
			"Blast Rain has 24% increased Area of Effect",
			"Blast Rain fires an additional Arrow",
		},
	},
	["Blazing Salvo"] = {
		["MERCILESS"] = {
			"Blazing Salvo deals 25% increased Damage",
			"Blazing Salvo Projectiles land in a 20% increased Area",
		},
		["ENDGAME"] = {
			"Blazing Salvo deals 40% increased Damage",
			"Blazing Salvo fires an additional Projectile",
			"Blazing Salvo Projectiles land in a 30% increased Area",
		},
	},
	["Blight"] = {
		["MERCILESS"] = {
			"25% increased Blight Damage",
			"16% increased Blight Area of Effect",
			"Blight has 20% increased Hinder Duration",
		},
		["ENDGAME"] = {
			"40% increased Blight Damage",
			"24% increased Blight Area of Effect",
			"Blight has 30% increased Hinder Duration",
		},
	},
	["Blink Arrow"] = {
		["MERCILESS"] = {
			"Blink Arrow and Blink Arrow Clones have 25% increased Damage",
			"Blink Arrow and Blink Arrow Clones have 10% increased Attack Speed",
			"Blink Arrow has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"Blink Arrow and Blink Arrow Clones have 40% increased Damage",
			"Blink Arrow and Blink Arrow Clones have 15% increased Attack Speed",
			"Blink Arrow has 30% increased Cooldown Recovery Rate",
		},
	},
	["Blood Rage"] = {
		["MERCILESS"] = {
			"Blood Rage grants additional 8% increased Attack Speed",
			"Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill",
		},
		["ENDGAME"] = {
			"Blood Rage grants additional 12% increased Attack Speed",
			"Blood Rage grants additional 30% chance to gain a Frenzy Charge on Kill",
		},
	},
	["Blood and Sand"] = {
		["MERCILESS"] = {
			"Blood and Sand has 25% increased Buff Effect",
		},
		["ENDGAME"] = {
			"Blood and Sand has 40% increased Buff Effect",
		},
	},
	["Bodyswap"] = {
		["MERCILESS"] = {
			"25% increased Bodyswap Damage",
			"8% increased Bodyswap Cast Speed",
		},
		["ENDGAME"] = {
			"40% increased Bodyswap Damage",
			"12% increased Bodyswap Cast Speed",
		},
	},
	["Bone Offering"] = {
		["MERCILESS"] = {
			"30% increased Bone Offering Duration",
			"Bone Offering grants an additional +6% Chance to Block Attack Damage",
		},
		["ENDGAME"] = {
			"45% increased Bone Offering Duration",
			"Bone Offering grants an additional +9% Chance to Block Attack Damage",
		},
	},
	["Boneshatter"] = {
		["MERCILESS"] = {
			"25% increased Boneshatter Damage",
			"25% increased Boneshatter Stun Duration",
			"Boneshatter has 16% chance to grant +1 Trauma",
		},
		["ENDGAME"] = {
			"40% increased Boneshatter Damage",
			"40% increased Boneshatter Stun Duration",
			"Boneshatter has 24% chance to grant +1 Trauma",
		},
	},
	["Burning Arrow"] = {
		["MERCILESS"] = {
			"25% increased Burning Arrow Damage",
			"Burning Arrow has +20% chance to Ignite",
			"10% of Burning Arrow Physical Damage gained as Extra Fire Damage",
		},
		["ENDGAME"] = {
			"40% increased Burning Arrow Damage",
			"Burning Arrow has +30% chance to Ignite",
			"15% of Burning Arrow Physical Damage gained as Extra Fire Damage",
		},
	},
	["Caustic Arrow"] = {
		["MERCILESS"] = {
			"25% increased Caustic Arrow Damage",
			"20% increased Caustic Arrow Duration",
			"16% increased Caustic Arrow Area of Effect",
			"Caustic Arrow has 14% chance to inflict Withered on Hit for 2 seconds base Duration",
		},
		["ENDGAME"] = {
			"40% increased Caustic Arrow Damage",
			"30% increased Caustic Arrow Duration",
			"24% increased Caustic Arrow Area of Effect",
			"Caustic Arrow has 20% chance to inflict Withered on Hit for 2 seconds base Duration",
		},
	},
	["Chain Hook"] = {
		["MERCILESS"] = {
			"Chain Hook has a 25% chance to grant +1 Rage if it Hits Enemies",
			"Chain Hook deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"Chain Hook has a 40% chance to grant +1 Rage if it Hits Enemies",
			"Chain Hook has +0.1 metres to radius per 12 Rage",
			"Chain Hook deals 40% increased Damage",
		},
	},
	["Charged Dash"] = {
		["MERCILESS"] = {
			"25% increased Charged Dash Damage",
			"Charged Dash has +0.4 metres to radius of each Wave's last damage Area",
			"Charged Dash has 10% more Movement Speed",
		},
		["ENDGAME"] = {
			"40% increased Charged Dash Damage",
			"Charged Dash has +0.6 metres to radius of each Wave's last damage Area",
			"Charged Dash has 15% more Movement Speed",
		},
	},
	["Clarity"] = {
		["MERCILESS"] = {
			"Clarity has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Clarity has 75% increased Mana Reservation Efficiency",
		},
	},
	["Cleave"] = {
		["MERCILESS"] = {
			"25% increased Cleave Damage",
			"10% increased Cleave Attack Speed",
			"16% increased Cleave Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Cleave Damage",
			"15% increased Cleave Attack Speed",
			"24% increased Cleave Area of Effect",
		},
	},
	["Cobra Lash"] = {
		["MERCILESS"] = {
			"Cobra Lash deals 25% increased Damage",
			"Cobra Lash has 20% increased Projectile Speed",
			"Cobra Lash Chains 2 additional times",
		},
		["ENDGAME"] = {
			"Cobra Lash deals 40% increased Damage",
			"Cobra Lash has 30% increased Projectile Speed",
			"Cobra Lash Chains 3 additional times",
		},
	},
	["Cold Snap"] = {
		["MERCILESS"] = {
			"25% increased Cold Snap Damage",
			"Cold Snap has 20% increased Cooldown Recovery Rate",
			"16% increased Cold Snap Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Cold Snap Damage",
			"Cold Snap has 30% increased Cooldown Recovery Rate",
			"24% increased Cold Snap Area of Effect",
		},
	},
	["Combust"] = {
		["ENDGAME"] = {
			"Combust has 30% increased Area of Effect",
		},
	},
	["Conductivity"] = {
		["MERCILESS"] = {
			"10% increased Conductivity Curse Effect",
			"30% increased Conductivity Duration",
		},
		["ENDGAME"] = {
			"15% increased Conductivity Curse Effect",
			"45% increased Conductivity Duration",
		},
	},
	["Consecrated Path"] = {
		["MERCILESS"] = {
			"Consecrated Path deals 25% increased Damage",
			"Consecrated Path has 10% increased teleport range",
			"Consecrated Path has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Consecrated Path deals 40% increased Damage",
			"Consecrated Path has 15% increased teleport range",
			"Consecrated Path has 24% increased Area of Effect",
		},
	},
	["Contagion"] = {
		["MERCILESS"] = {
			"25% increased Contagion Damage",
			"20% increased Contagion Duration",
			"16% increased Contagion Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Contagion Damage",
			"30% increased Contagion Duration",
			"24% increased Contagion Area of Effect",
		},
	},
	["Conversion Trap"] = {
		["MERCILESS"] = {
			"Converted Enemies have 25% increased Damage",
			"Conversion Trap 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"Converted Enemies have 40% increased Damage",
			"Conversion Trap 30% increased Cooldown Recovery Rate",
		},
	},
	["Convocation"] = {
		["MERCILESS"] = {
			"Convocation has 20% increased Cooldown Recovery Rate",
			"24% increased Convocation Buff Effect",
		},
		["ENDGAME"] = {
			"Convocation has 30% increased Cooldown Recovery Rate",
			"36% increased Convocation Buff Effect",
		},
	},
	["Corrupting Fever"] = {
		["MERCILESS"] = {
			"Corrupting Fever deals 25% increased Damage",
			"20% increased Corrupting Fever Duration",
		},
		["ENDGAME"] = {
			"Corrupting Fever deals 40% increased Damage",
			"30% increased Corrupting Fever Duration",
			"Corrupting Fever has +50% chance to inflict an additional Corrupted Blood Debuff",
		},
	},
	["Crackling Lance"] = {
		["MERCILESS"] = {
			"Crackling Lance deals 25% increased Damage",
			"Crackling Lance has 8% increased Cast Speed",
			"Crackling Lance has 24% increased branching angle",
		},
		["ENDGAME"] = {
			"Crackling Lance deals 40% increased Damage",
			"Crackling Lance has 16% increased Cast Speed",
			"Crackling Lance has 36% increased branching angle",
		},
	},
	["Creeping Frost"] = {
		["MERCILESS"] = {
			"25% increased Creeping Frost Damage",
			"24% increased Creeping Frost Duration",
			"16% increased Creeping Frost Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Creeping Frost Damage",
			"36% increased Creeping Frost Duration",
			"24% increased Creeping Frost Area of Effect",
			"Creeping Frost's Chilling Area has 38% increased Movement Speed",
		},
	},
	["Cremation"] = {
		["MERCILESS"] = {
			"25% increased Cremation Damage",
			"8% increased Cremation Cast Speed",
		},
		["ENDGAME"] = {
			"Cremation can have up to 1 additional Geyser at a time",
			"40% increased Cremation Damage",
			"12% increased Cremation Cast Speed",
		},
	},
	["Cyclone"] = {
		["MERCILESS"] = {
			"25% increased Cyclone Damage",
			"10% increased Cyclone Attack Speed",
		},
		["ENDGAME"] = {
			"40% increased Cyclone Damage",
			"15% increased Cyclone Attack Speed",
		},
	},
	["Dark Pact"] = {
		["MERCILESS"] = {
			"25% increased Dark Pact Damage",
			"8% increased Dark Pact Cast Speed",
			"16% increased Dark Pact Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Dark Pact Damage",
			"12% increased Dark Pact Cast Speed",
			"24% increased Dark Pact Area of Effect",
		},
	},
	["Dash"] = {
		["MERCILESS"] = {
			"Dash travels 65% increased distance",
			"Dash has +1 Cooldown Use",
		},
		["ENDGAME"] = {
			"Dash travels 100% increased distance",
			"Dash has +2 Cooldown Uses",
		},
	},
	["Decoy Totem"] = {
		["MERCILESS"] = {
			"40% increased Decoy Totem Life",
			"16% increased Decoy Totem Area of Effect",
		},
		["ENDGAME"] = {
			"60% increased Decoy Totem Life",
			"24% increased Decoy Totem Area of Effect",
		},
	},
	["Defiance Banner"] = {
		["MERCILESS"] = {
			"Defiance Banner has 25% increased Aura Effect",
		},
		["ENDGAME"] = {
			"Defiance Banner has 40% increased Aura Effect",
		},
	},
	["Desecrate"] = {
		["MERCILESS"] = {
			"Desecrate Spawns 2 additional corpses",
		},
		["ENDGAME"] = {
			"Desecrate Spawns 3 additional corpses",
		},
	},
	["Despair"] = {
		["MERCILESS"] = {
			"30% increased Despair Duration",
			"10% increased Despair Curse Effect",
		},
		["ENDGAME"] = {
			"45% increased Despair Duration",
			"15% increased Despair Curse Effect",
		},
	},
	["Destructive Link"] = {
		["MERCILESS"] = {
			"20% increased Destructive Link Duration",
		},
		["ENDGAME"] = {
			"30% increased Destructive Link Duration",
		},
	},
	["Determination"] = {
		["MERCILESS"] = {
			"Determination has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Determination has 30% increased Mana Reservation Efficiency",
		},
	},
	["Detonate Dead"] = {
		["MERCILESS"] = {
			"25% increased Detonate Dead Damage",
			"Detonate Dead has a 30% chance to detonate an additional corpse",
			"16% increased Detonate Dead Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Detonate Dead Damage",
			"Detonate Dead has a 45% chance to detonate an additional corpse",
			"24% increased Detonate Dead Area of Effect",
		},
	},
	["Devouring Totem"] = {
		["MERCILESS"] = {
			"Devouring Totem has 40% Chance to Consume an additional corpse",
			"24% increased Devouring Totem Leech per second",
		},
		["ENDGAME"] = {
			"Devouring Totem has 60% Chance to Consume an additional corpse",
			"36% increased Devouring Totem Leech per second",
		},
	},
	["Discharge"] = {
		["MERCILESS"] = {
			"20% chance for Discharge to deal Damage without removing Charges",
			"+0.3 metres to Discharge radius",
			"25% increased Discharge Damage",
		},
		["ENDGAME"] = {
			"30% chance for Discharge to deal Damage without removing Charges",
			"+0.5 metres to Discharge radius",
			"40% increased Discharge Damage",
		},
	},
	["Discipline"] = {
		["MERCILESS"] = {
			"Discipline has 30% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Discipline has 45% increased Mana Reservation Efficiency",
		},
	},
	["Divine Ire"] = {
		["MERCILESS"] = {
			"Divine Ire deals 25% increased Damage",
			"Divine Ire's beam has 10% increased width",
			"Divine Ire Damages an additional nearby Enemy when gaining Stages",
		},
		["ENDGAME"] = {
			"Divine Ire deals 40% increased Damage",
			"Divine Ire's beam has 15% increased width",
			"Divine Ire Damages 2 additional nearby Enemies when gaining Stages",
		},
	},
	["Dominating Blow"] = {
		["MERCILESS"] = {
			"20% increased Sentinel of Dominance Duration",
			"Dominating Blow can summon 2 additional Magic Sentinels of Dominance",
		},
		["ENDGAME"] = {
			"30% increased Sentinel of Dominance Duration",
			"Dominating Blow can summon 3 additional Magic Sentinels of Dominance",
			"Dominating Blow can summon an additional Rare Sentinel of Dominance",
		},
	},
	["Double Strike"] = {
		["MERCILESS"] = {
			"25% increased Double Strike Damage",
			"10% increased Double Strike Attack Speed",
			"60% increased Double Strike Critical Strike Chance",
			"Double Strike has a 10% chance to deal Double Damage to Bleeding Enemies",
		},
		["ENDGAME"] = {
			"40% increased Double Strike Damage",
			"15% increased Double Strike Attack Speed",
			"90% increased Double Strike Critical Strike Chance",
			"Double Strike has a 15% chance to deal Double Damage to Bleeding Enemies",
		},
	},
	["Dread Banner"] = {
		["MERCILESS"] = {
			"Dread Banner has 25% increased Aura Effect",
		},
		["ENDGAME"] = {
			"Dread Banner has 40% increased Aura Effect",
		},
	},
	["Dual Strike"] = {
		["MERCILESS"] = {
			"25% increased Dual Strike Damage",
			"10% increased Dual Strike Attack Speed",
			"60% increased Dual Strike Critical Strike Chance",
		},
		["ENDGAME"] = {
			"40% increased Dual Strike Damage",
			"15% increased Dual Strike Attack Speed",
			"90% increased Dual Strike Critical Strike Chance",
		},
	},
	["Earthquake"] = {
		["MERCILESS"] = {
			"25% increased Earthquake Damage",
			"16% increased Earthquake Area of Effect",
			"Earthquake deals 5% increased Damage per 0.1 seconds Duration",
		},
		["ENDGAME"] = {
			"40% increased Earthquake Damage",
			"24% increased Earthquake Area of Effect",
			"Earthquake deals 8% increased Damage per 0.1 seconds Duration",
		},
	},
	["Earthshatter"] = {
		["MERCILESS"] = {
			"Earthshatter deals 25% increased Damage",
			"Earthshatter has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Earthshatter deals 40% increased Damage",
			"Earthshatter has 24% increased Area of Effect",
			"Earthshatter creates +1 fissures",
		},
	},
	["Elemental Hit"] = {
		["MERCILESS"] = {
			"Elemental Hit deals 25% increased Damage",
			"10% increased Elemental Hit Attack Speed",
			"Elemental Hit has +20% chance to Freeze, Shock and Ignite",
		},
		["ENDGAME"] = {
			"Elemental Hit deals 40% increased Damage",
			"15% increased Elemental Hit Attack Speed",
			"Elemental Hit has +30% chance to Freeze, Shock and Ignite",
		},
	},
	["Elemental Weakness"] = {
		["MERCILESS"] = {
			"10% increased Elemental Weakness Curse Effect",
			"30% increased Elemental Weakness Duration",
		},
		["ENDGAME"] = {
			"15% increased Elemental Weakness Curse Effect",
			"45% increased Elemental Weakness Duration",
		},
	},
	["Enduring Cry"] = {
		["MERCILESS"] = {
			"Enduring Cry has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"Enduring Cry has 30% increased Cooldown Recovery Rate",
			"Enduring Cry grants 1 additional Endurance Charge",
		},
	},
	["Energy Blade"] = {
		["MERCILESS"] = {
			"Energy Blades have 10% increased Attack Speed",
			"Attacks with Energy Blades Penetrate 8% Lightning Resistance",
		},
		["ENDGAME"] = {
			"Energy Blades have 15% increased Attack Speed",
			"Attacks with Energy Blades Penetrate 12% Lightning Resistance",
		},
	},
	["Enfeeble"] = {
		["MERCILESS"] = {
			"10% increased Enfeeble Curse Effect",
			"30% increased Enfeeble Duration",
		},
		["ENDGAME"] = {
			"15% increased Enfeeble Curse Effect",
			"45% increased Enfeeble Duration",
		},
	},
	["Ensnaring Arrow"] = {
		["MERCILESS"] = {
			"Ensnaring Arrow has 20% increased Debuff Effect",
			"Ensnaring Arrow has 60% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Ensnaring Arrow has 30% increased Debuff Effect",
			"Ensnaring Arrow has 90% increased Area of Effect",
		},
	},
	["Essence Drain"] = {
		["MERCILESS"] = {
			"25% increased Essence Drain Damage",
			"20% increased Essence Drain Duration",
		},
		["ENDGAME"] = {
			"40% increased Essence Drain Damage",
			"30% increased Essence Drain Duration",
		},
	},
	["Ethereal Knives"] = {
		["MERCILESS"] = {
			"25% increased Ethereal Knives Damage",
			"20% increased Ethereal Knives Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Ethereal Knives Damage",
			"30% increased Ethereal Knives Projectile Speed",
			"Ethereal Knives fires Projectiles in a circle",
		},
	},
	["Explosive Arrow"] = {
		["MERCILESS"] = {
			"Explosive Arrow deals 25% increased Damage",
			"Explosive Arrow has 16% increased Area of Effect",
			"Explosive Arrow has 10% increased Attack Speed",
			"Explosive Arrow has 25% increased Duration",
			"Explosive Arrow has 20% reduced Duration",
		},
		["ENDGAME"] = {
			"Explosive Arrow deals 40% increased Damage",
			"Explosive Arrow has 24% increased Area of Effect",
			"Explosive Arrow has 15% increased Attack Speed",
			"Explosive Arrow has 40% increased Duration",
			"Explosive Arrow has 30% reduced Duration",
		},
	},
	["Explosive Concoction"] = {
		["MERCILESS"] = {
			"25% increased Explosive Concoction Damage",
			"16% increased Explosive Concoction Area of Effect",
			"Explosive Concoction uses 8% reduced Flask Charges",
		},
		["ENDGAME"] = {
			"40% increased Explosive Concoction Damage",
			"24% increased Explosive Concoction Area of Effect",
			"Explosive Concoction uses 12% reduced Flask Charges",
		},
	},
	["Explosive Trap"] = {
		["MERCILESS"] = {
			"Explosive Trap deals 25% increased Damage",
			"Explosive Trap has 16% increased Area of Effect",
			"Explosive Trap causes an additional smaller explosion",
		},
		["ENDGAME"] = {
			"Explosive Trap deals 40% increased Damage",
			"Explosive Trap has 24% increased Area of Effect",
			"Explosive Trap causes 2 additional smaller explosions",
		},
	},
	["Exsanguinate"] = {
		["MERCILESS"] = {
			"Exsanguinate deals 25% increased Damage",
			"20% increased Exsanguinate Duration",
		},
		["ENDGAME"] = {
			"Exsanguinate deals 40% increased Damage",
			"30% increased Exsanguinate Duration",
			"Exsanguinate has a 25% chance to Chain an additional time",
		},
	},
	["Eye of Winter"] = {
		["MERCILESS"] = {
			"25% increased Eye of Winter Damage",
			"20% increased Eye of Winter Projectile Speed",
			"Eye of Winter fires Shard projectiles with 8% increased Frequency during flight",
		},
		["ENDGAME"] = {
			"40% increased Eye of Winter Damage",
			"30% increased Eye of Winter Projectile Speed",
			"Eye of Winter fires Shard projectiles with 12% increased Frequency during flight",
		},
	},
	["Fire Trap"] = {
		["MERCILESS"] = {
			"25% increased Fire Trap Damage",
			"40% increased Fire Trap Burning Damage",
			"30% increased Fire Trap Burning Ground Duration",
		},
		["ENDGAME"] = {
			"40% increased Fire Trap Damage",
			"60% increased Fire Trap Burning Damage",
			"45% increased Fire Trap Burning Ground Duration",
		},
	},
	["Fireball"] = {
		["MERCILESS"] = {
			"25% increased Fireball Damage",
			"8% increased Fireball Cast Speed",
			"Fireball has +20% chance to Ignite",
		},
		["ENDGAME"] = {
			"40% increased Fireball Damage",
			"12% increased Fireball Cast Speed",
			"Fireball has +30% chance to Ignite",
		},
	},
	["Firestorm"] = {
		["MERCILESS"] = {
			"25% increased Firestorm Damage",
			"20% increased Firestorm Duration",
			"16% increased Firestorm explosion Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Firestorm Damage",
			"30% increased Firestorm Duration",
			"24% increased Firestorm explosion Area of Effect",
		},
	},
	["Flame Dash"] = {
		["MERCILESS"] = {
			"25% increased Flame Dash Damage",
			"Flame Dash has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"40% increased Flame Dash Damage",
			"Flame Dash has 30% increased Cooldown Recovery Rate",
		},
	},
	["Flame Link"] = {
		["MERCILESS"] = {
			"20% increased Flame Link Duration",
		},
		["ENDGAME"] = {
			"30% increased Flame Link Duration",
		},
	},
	["Flame Surge"] = {
		["MERCILESS"] = {
			"25% increased Flame Surge Damage",
			"60% increased Flame Surge Critical Strike Chance",
			"40% increased Flame Surge Damage with Hits and Ailments against Burning Enemies",
		},
		["ENDGAME"] = {
			"40% increased Flame Surge Damage",
			"90% increased Flame Surge Critical Strike Chance",
			"60% increased Flame Surge Damage with Hits and Ailments against Burning Enemies",
		},
	},
	["Flame Wall"] = {
		["MERCILESS"] = {
			"Flame Wall deals 25% increased Damage",
			"Flame Wall grants 19 to 28 Added Fire Damage to Projectiles",
		},
		["ENDGAME"] = {
			"Flame Wall deals 40% increased Damage",
			"Flame Wall grants 31 to 47 Added Fire Damage to Projectiles",
			"+1 to maximum number of Flame Walls",
		},
	},
	["Flameblast"] = {
		["MERCILESS"] = {
			"25% increased Flameblast Damage",
			"60% increased Flameblast Critical Strike Chance",
			"16% increased Flameblast Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Flameblast Damage",
			"90% increased Flameblast Critical Strike Chance",
			"24% increased Flameblast Area of Effect",
		},
	},
	["Flamethrower Trap"] = {
		["MERCILESS"] = {
			"Flamethrower Trap deals 25% increased Damage",
			"Flamethrower Trap has 10% increased Cooldown Recovery Rate",
			"Flamethrower Trap has 20% increased Skill Effect Duration",
			"Flamethrower Trap has an additional Flame",
		},
		["ENDGAME"] = {
			"Flamethrower Trap deals 40% increased Damage",
			"Flamethrower Trap has 15% increased Cooldown Recovery Rate",
			"Flamethrower Trap has 30% increased Skill Effect Duration",
			"Flamethrower Trap has 2 additional Flames",
		},
	},
	["Flammability"] = {
		["MERCILESS"] = {
			"10% increased Flammability Curse Effect",
			"30% increased Flammability Duration",
		},
		["ENDGAME"] = {
			"15% increased Flammability Curse Effect",
			"45% increased Flammability Duration",
		},
	},
	["Flesh Offering"] = {
		["MERCILESS"] = {
			"30% increased Flesh Offering Duration",
			"Flesh Offering grants an additional 14% increased Attack Speed",
		},
		["ENDGAME"] = {
			"45% increased Flesh Offering Duration",
			"Flesh Offering grants an additional 21% increased Attack Speed",
		},
	},
	["Flesh and Stone"] = {
		["MERCILESS"] = {
			"Flesh and Stone has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Flesh and Stone has 75% increased Mana Reservation Efficiency",
		},
	},
	["Flicker Strike"] = {
		["MERCILESS"] = {
			"25% increased Flicker Strike Damage",
			"Flicker Strike has 20% increased Cooldown Recovery Rate",
			"6% increased Flicker Strike Damage per Frenzy Charge",
		},
		["ENDGAME"] = {
			"40% increased Flicker Strike Damage",
			"Flicker Strike has 30% increased Cooldown Recovery Rate",
			"9% increased Flicker Strike Damage per Frenzy Charge",
		},
	},
	["Forbidden Rite"] = {
		["MERCILESS"] = {
			"25% increased Forbidden Rite Damage",
			"20% increased Forbidden Rite Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Forbidden Rite Damage",
			"30% increased Forbidden Rite Projectile Speed",
			"Forbidden Rite fires an additional Projectile",
		},
	},
	["Freezing Pulse"] = {
		["MERCILESS"] = {
			"25% increased Freezing Pulse Damage",
			"8% increased Freezing Pulse Cast Speed",
			"20% increased Freezing Pulse Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Freezing Pulse Damage",
			"12% increased Freezing Pulse Cast Speed",
			"30% increased Freezing Pulse Projectile Speed",
		},
	},
	["Frenzy"] = {
		["MERCILESS"] = {
			"25% increased Frenzy Damage",
			"20% Chance on Frenzy to gain an additional Frenzy Charge",
			"6% increased Frenzy Damage per Frenzy Charge",
		},
		["ENDGAME"] = {
			"40% increased Frenzy Damage",
			"30% Chance on Frenzy to gain an additional Frenzy Charge",
			"9% increased Frenzy Damage per Frenzy Charge",
		},
	},
	["Frost Blades"] = {
		["MERCILESS"] = {
			"25% increased Frost Blades Damage",
			"20% increased Frost Blades Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Frost Blades Damage",
			"30% increased Frost Blades Projectile Speed",
		},
	},
	["Frost Bomb"] = {
		["MERCILESS"] = {
			"25% increased Frost Bomb Damage",
			"Frost Bomb has 20% increased Cooldown Recovery Rate",
			"16% increased Frost Bomb Area of Effect",
			"Frost Bomb has 20% increased Debuff Duration",
		},
		["ENDGAME"] = {
			"40% increased Frost Bomb Damage",
			"Frost Bomb has 30% increased Cooldown Recovery Rate",
			"24% increased Frost Bomb Area of Effect",
			"Frost Bomb has 30% increased Debuff Duration",
		},
	},
	["Frost Shield"] = {
		["MERCILESS"] = {
			"Frost Shield has +125 to maximum Life per Stage",
		},
		["ENDGAME"] = {
			"Frost Shield has +1 Cooldown Use",
			"Frost Shield has +180 to maximum Life per Stage",
		},
	},
	["Frost Wall"] = {
		["MERCILESS"] = {
			"Frost Wall has 20% increased Cooldown Recovery Rate",
			"24% increased Frost Wall Duration",
		},
		["ENDGAME"] = {
			"Frost Wall has 30% increased Cooldown Recovery Rate",
			"36% increased Frost Wall Duration",
		},
	},
	["Frostbite"] = {
		["MERCILESS"] = {
			"10% increased Frostbite Curse Effect",
			"30% increased Frostbite Duration",
		},
		["ENDGAME"] = {
			"15% increased Frostbite Curse Effect",
			"45% increased Frostbite Duration",
		},
	},
	["Frostblink"] = {
		["MERCILESS"] = {
			"Frostblink has 20% increased Cooldown Recovery Rate",
			"Frostblink has 50% increased maximum travel distance",
		},
		["ENDGAME"] = {
			"Frostblink has 30% increased Cooldown Recovery Rate",
			"Frostblink has 75% increased maximum travel distance",
		},
	},
	["Frostbolt"] = {
		["MERCILESS"] = {
			"25% increased Frostbolt Damage",
			"10% increased Frostbolt Cast Speed",
			"Frostbolt has +10% chance to Freeze",
		},
		["ENDGAME"] = {
			"40% increased Frostbolt Damage",
			"15% increased Frostbolt Cast Speed",
			"Frostbolt has +15% chance to Freeze",
		},
	},
	["Frozen Legion"] = {
		["MERCILESS"] = {
			"Frozen Legion has 20% increased Cooldown Recovery Rate",
			"Frozen Legion has +1 Cooldown Use",
		},
		["ENDGAME"] = {
			"Frozen Legion has 30% increased Cooldown Recovery Rate",
			"Frozen Legion has +2 Cooldown Uses",
		},
	},
	["Frozen Sweep"] = {
		["MERCILESS"] = {
			"Frozen Sweep deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"Frozen Sweep deals 40% increased Damage",
		},
	},
	["Galvanic Arrow"] = {
		["MERCILESS"] = {
			"25% increased Galvanic Arrow Damage",
			"10% of Galvanic Arrow Physical Damage gained as extra Lightning Damage",
			"Galvanic Arrow has 20% increased Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Galvanic Arrow Damage",
			"15% of Galvanic Arrow Physical Damage gained as extra Lightning Damage",
			"Galvanic Arrow has 30% increased Projectile Speed",
		},
	},
	["Galvanic Field"] = {
		["MERCILESS"] = {
			"Galvanic Field deals 25% increased Damage",
			"Galvanic Field has 8% increased Cast Speed",
		},
		["ENDGAME"] = {
			"Galvanic Field deals 40% increased Damage",
			"Galvanic Field has 12% increased Cast Speed",
			"Galvanic Field Chains an additional time",
		},
	},
	["General's Cry"] = {
		["MERCILESS"] = {
			"General's Cry has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"General's Cry has 30% increased Cooldown Recovery Rate",
			"General's Cry has +1 to maximum number of Mirage Warriors",
		},
	},
	["Glacial Cascade"] = {
		["MERCILESS"] = {
			"25% increased Glacial Cascade Damage",
			"16% increased Glacial Cascade Area of Effect",
			"Glacial Cascade gains 6% of Physical Damage as Extra Cold Damage",
		},
		["ENDGAME"] = {
			"40% increased Glacial Cascade Damage",
			"24% increased Glacial Cascade Area of Effect",
			"Glacial Cascade gains 10% of Physical Damage as Extra Cold Damage",
		},
	},
	["Glacial Hammer"] = {
		["MERCILESS"] = {
			"25% increased Glacial Hammer Damage",
			"Glacial Hammer has +20% chance to Freeze",
			"10% of Glacial Hammer Physical Damage gained as Extra Cold Damage",
		},
		["ENDGAME"] = {
			"40% increased Glacial Hammer Damage",
			"Glacial Hammer has +30% chance to Freeze",
			"15% of Glacial Hammer Physical Damage gained as Extra Cold Damage",
		},
	},
	["Grace"] = {
		["MERCILESS"] = {
			"Grace has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Grace has 30% increased Mana Reservation Efficiency",
		},
	},
	["Ground Slam"] = {
		["MERCILESS"] = {
			"25% increased Ground Slam Damage",
			"16% increased Ground Slam Area of Effect",
			"Ground Slam has a 16% increased angle",
		},
		["ENDGAME"] = {
			"40% increased Ground Slam Damage",
			"24% increased Ground Slam Area of Effect",
			"Ground Slam has a 24% increased angle",
		},
	},
	["Haste"] = {
		["MERCILESS"] = {
			"Haste has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Haste has 30% increased Mana Reservation Efficiency",
		},
	},
	["Hatred"] = {
		["MERCILESS"] = {
			"Hatred has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Hatred has 30% increased Mana Reservation Efficiency",
		},
	},
	["Heavy Strike"] = {
		["MERCILESS"] = {
			"25% increased Heavy Strike Damage",
			"10% increased Heavy Strike Attack Speed",
			"Heavy Strike has a 8% chance to deal Double Damage",
		},
		["ENDGAME"] = {
			"40% increased Heavy Strike Damage",
			"15% increased Heavy Strike Attack Speed",
			"Heavy Strike has a 12% chance to deal Double Damage",
		},
	},
	["Herald of Agony"] = {
		["MERCILESS"] = {
			"Herald of Agony has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Herald of Agony has 75% increased Mana Reservation Efficiency",
			"Summoned Agony Crawler fires 2 additional Projectiles",
		},
	},
	["Herald of Ash"] = {
		["MERCILESS"] = {
			"25% increased Herald of Ash Damage",
			"Herald of Ash has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"40% increased Herald of Ash Damage",
			"Herald of Ash has 75% increased Mana Reservation Efficiency",
		},
	},
	["Herald of Ice"] = {
		["MERCILESS"] = {
			"25% increased Herald of Ice Damage",
			"Herald of Ice has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"40% increased Herald of Ice Damage",
			"Herald of Ice has 75% increased Mana Reservation Efficiency",
		},
	},
	["Herald of Purity"] = {
		["MERCILESS"] = {
			"Herald of Purity has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Herald of Purity has 75% increased Mana Reservation Efficiency",
			"+1 to maximum number of Sentinels of Purity",
		},
	},
	["Herald of Thunder"] = {
		["MERCILESS"] = {
			"25% increased Herald of Thunder Damage",
			"Herald of Thunder has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"40% increased Herald of Thunder Damage",
			"Herald of Thunder has 75% increased Mana Reservation Efficiency",
		},
	},
	["Hexblast"] = {
		["MERCILESS"] = {
			"Hexblast deals 25% increased Damage",
			"Hexblast has 16% increased Area of Effect",
			"Hexblast has +10% chance to remove a Hex",
		},
		["ENDGAME"] = {
			"Hexblast deals 40% increased Damage",
			"Hexblast has 24% increased Area of Effect",
			"Hexblast has +15% chance to remove a Hex",
		},
	},
	["Holy Flame Totem"] = {
		["MERCILESS"] = {
			"Holy Flame Totem deals 25% increased Damage",
			"Holy Flame Totem fires an additional Projectile",
			"Holy Flame Totem has 20% increased Projectile Speed",
			"Consecrated Ground from Holy Flame Totem applies 6% increased Damage taken to Enemies",
		},
		["ENDGAME"] = {
			"Holy Flame Totem deals 40% increased Damage",
			"Holy Flame Totem fires 2 additional Projectiles",
			"Holy Flame Totem has 30% increased Projectile Speed",
			"Consecrated Ground from Holy Flame Totem applies 9% increased Damage taken to Enemies",
		},
	},
	["Hydrosphere"] = {
		["MERCILESS"] = {
			"Hydrosphere deals 25% increased Damage",
			"Hydrosphere has 20% increased Pulse Frequency",
			"Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -4% to Resistances",
		},
		["ENDGAME"] = {
			"Hydrosphere deals 40% increased Damage",
			"Hydrosphere has 30% increased Pulse Frequency",
			"Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -6% to Resistances",
		},
	},
	["Ice Crash"] = {
		["MERCILESS"] = {
			"25% increased Ice Crash Damage",
			"10% of Ice Crash Physical Damage gained as Extra Cold Damage",
			"16% increased Ice Crash Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Ice Crash Damage",
			"15% of Ice Crash Physical Damage gained as Extra Cold Damage",
			"24% increased Ice Crash Area of Effect",
		},
	},
	["Ice Nova"] = {
		["MERCILESS"] = {
			"25% increased Ice Nova Damage",
			"Ice Nova has +20% chance to Freeze",
			"16% increased Ice Nova Area of Effect",
			"Chills from Ice Nova Hits always reduce Action Speed by at least 6%",
		},
		["ENDGAME"] = {
			"40% increased Ice Nova Damage",
			"Ice Nova has +30% chance to Freeze",
			"24% increased Ice Nova Area of Effect",
			"Chills from Ice Nova Hits always reduce Action Speed by at least 8%",
		},
	},
	["Ice Shot"] = {
		["MERCILESS"] = {
			"25% increased Ice Shot Damage",
			"16% increased Ice Shot Area of Effect",
			"Ice Shot has 30% increased Area of Effect angle",
		},
		["ENDGAME"] = {
			"40% increased Ice Shot Damage",
			"24% increased Ice Shot Area of Effect",
			"Ice Shot has 60% increased Area of Effect angle",
		},
	},
	["Ice Spear"] = {
		["MERCILESS"] = {
			"10% Chance to gain a Power Charge on Critical Strike with Ice Spear",
			"200% increased Ice Spear Critical Strike Chance in second form",
			"Ice Spear travels 20% reduced distance before changing forms",
		},
		["ENDGAME"] = {
			"15% Chance to gain a Power Charge on Critical Strike with Ice Spear",
			"300% increased Ice Spear Critical Strike Chance in second form",
			"Ice Spear fires an additional Projectile",
			"Ice Spear travels 30% reduced distance before changing forms",
		},
	},
	["Ice Trap"] = {
		["MERCILESS"] = {
			"25% increased Ice Trap Damage",
			"16% increased Ice Trap Area of Effect",
			"Ice Trap Damage Penetrates 6% Cold Resistance",
		},
		["ENDGAME"] = {
			"40% increased Ice Trap Damage",
			"24% increased Ice Trap Area of Effect",
			"Ice Trap Damage Penetrates 10% Cold Resistance",
		},
	},
	["Icicle Mine"] = {
		["MERCILESS"] = {
			"Icicle Mine deals 25% increased Damage",
			"Icicle Mine has 10% increased Throwing Speed",
			"Icicle Mine has +20% to Critical Strike Multiplier",
		},
		["ENDGAME"] = {
			"Icicle Mine deals 40% increased Damage",
			"Icicle Mine has 15% increased Throwing Speed",
			"Icicle Mine has +30% to Critical Strike Multiplier",
		},
	},
	["Immortal Call"] = {
		["MERCILESS"] = {
			"24% increased Immortal Call Duration",
		},
		["ENDGAME"] = {
			"36% increased Immortal Call Duration",
		},
	},
	["Incinerate"] = {
		["MERCILESS"] = {
			"25% increased Incinerate Damage",
			"Incinerate has 16% increased Area of Effect",
			"Incinerate has +1 to maximum stages",
		},
		["ENDGAME"] = {
			"40% increased Incinerate Damage",
			"Incinerate has 24% increased Area of Effect",
			"Incinerate has +2 to maximum stages",
			"10% increased Incinerate Damage for each stage",
		},
	},
	["Infernal Blow"] = {
		["MERCILESS"] = {
			"25% increased Infernal Blow Damage",
			"10% of Infernal Blow Physical Damage gained as Extra Fire Damage",
			"16% increased Infernal Blow Area of Effect",
			"Infernal Blow Debuff deals an additional 3% of Damage per Charge",
		},
		["ENDGAME"] = {
			"40% increased Infernal Blow Damage",
			"15% of Infernal Blow Physical Damage gained as Extra Fire Damage",
			"24% increased Infernal Blow Area of Effect",
			"Infernal Blow Debuff deals an additional 5% of Damage per Charge",
		},
	},
	["Infernal Cry"] = {
		["MERCILESS"] = {
			"Infernal Cry has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"Infernal Cry has 30% increased Cooldown Recovery Rate",
		},
	},
	["Intimidating Cry"] = {
		["MERCILESS"] = {
			"Intimidating Cry has 20% increased Cooldown Recovery Rate",
			"Intimidating Cry has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Intimidating Cry has 30% increased Cooldown Recovery Rate",
			"Intimidating Cry has 24% increased Area of Effect",
		},
	},
	["Intuitive Link"] = {
		["MERCILESS"] = {
			"20% increased Intuitive Link Duration",
		},
		["ENDGAME"] = {
			"30% increased Intuitive Link Duration",
		},
	},
	["Kinetic Blast"] = {
		["MERCILESS"] = {
			"25% increased Kinetic Blast Damage",
			"16% increased Kinetic Blast Area of Effect",
			"Kinetic Blast has a 50% chance for an additional explosion",
		},
		["ENDGAME"] = {
			"40% increased Kinetic Blast Damage",
			"24% increased Kinetic Blast Area of Effect",
			"Kinetic Blast has a 75% chance for an additional explosion",
		},
	},
	["Kinetic Bolt"] = {
		["MERCILESS"] = {
			"Kinetic Bolt has 10% increased Attack Speed",
			"Kinetic Bolt has 20% increased Projectile Speed",
			"Kinetic Bolt changes direction 1 additional time",
		},
		["ENDGAME"] = {
			"Kinetic Bolt has 15% increased Attack Speed",
			"Kinetic Bolt has 30% increased Projectile Speed",
			"Kinetic Bolt changes direction 2 additional times",
		},
	},
	["Lacerate"] = {
		["MERCILESS"] = {
			"25% increased Lacerate Damage",
			"40% increased Lacerate Critical Strike Chance",
			"16% increased Lacerate Area of Effect",
			"Lacerate deals (4-8) to (10-15) added Physical Damage against Bleeding Enemies",
		},
		["ENDGAME"] = {
			"40% increased Lacerate Damage",
			"60% increased Lacerate Critical Strike Chance",
			"24% increased Lacerate Area of Effect",
			"Lacerate deals (14-18) to (20-25) added Physical Damage against Bleeding Enemies",
		},
	},
	["Lancing Steel"] = {
		["MERCILESS"] = {
			"Lancing Steel deals 25% increased Damage",
			"Lancing Steel has 20% chance to count as consuming Steel Shards without Consuming them",
		},
		["ENDGAME"] = {
			"Lancing Steel deals 40% increased Damage",
			"Lancing Steel has 30% chance to count as consuming Steel Shards without Consuming them",
			"Lancing Steel fires an additional Projectile",
		},
	},
	["Leap Slam"] = {
		["MERCILESS"] = {
			"25% increased Leap Slam Damage",
			"10% increased Leap Slam Attack Speed",
			"16% increased Leap Slam Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Leap Slam Damage",
			"15% increased Leap Slam Attack Speed",
			"24% increased Leap Slam Area of Effect",
		},
	},
	["Lightning Arrow"] = {
		["MERCILESS"] = {
			"25% increased Lightning Arrow Damage",
			"16% increased Lightning Arrow Area of Effect",
			"Lightning Arrow hits 1 additional Enemy",
		},
		["ENDGAME"] = {
			"40% increased Lightning Arrow Damage",
			"24% increased Lightning Arrow Area of Effect",
			"Lightning Arrow hits 2 additional Enemies",
		},
	},
	["Lightning Conduit"] = {
		["MERCILESS"] = {
			"Lightning Conduit deals 25% increased Damage",
			"Lightning Conduit has 8% increased Cast Speed",
			"Lightning Conduit has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Lightning Conduit deals 40% increased Damage",
			"Lightning Conduit has 12% increased Cast Speed",
			"Lightning Conduit has 24% increased Area of Effect",
		},
	},
	["Lightning Spire Trap"] = {
		["MERCILESS"] = {
			"Lightning Spire Trap deals 25% increased Damage",
			"8% increased Lightning Spire Trap Throwing Speed",
			"Lightning Spire Trap has 20% increased Skill Effect Duration",
			"Lightning Spire Trap has 10% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"Lightning Spire Trap deals 40% increased Damage",
			"12% increased Lightning Spire Trap Throwing Speed",
			"Lightning Spire Trap has 30% increased Skill Effect Duration",
			"Lightning Spire Trap has 15% increased Cooldown Recovery Rate",
			"Lightning Spire Trap strikes an additional area",
		},
	},
	["Lightning Strike"] = {
		["MERCILESS"] = {
			"25% increased Lightning Strike Damage",
			"Lightning Strike fires an additional Projectile",
			"Lightning Strike pierces 2 additional Targets",
		},
		["ENDGAME"] = {
			"40% increased Lightning Strike Damage",
			"Lightning Strike fires 2 additional Projectiles",
			"Lightning Strike pierces 3 additional Targets",
		},
	},
	["Lightning Tendrils"] = {
		["MERCILESS"] = {
			"25% increased Lightning Tendrils Damage",
			"16% increased Lightning Tendrils Area of Effect",
			"40% increased Lightning Tendrils Critical Strike Chance",
		},
		["ENDGAME"] = {
			"40% increased Lightning Tendrils Damage",
			"24% increased Lightning Tendrils Area of Effect",
			"60% increased Lightning Tendrils Critical Strike Chance",
		},
	},
	["Lightning Trap"] = {
		["MERCILESS"] = {
			"25% increased Lightning Trap Damage",
			"Lightning Trap pierces 2 additional Targets",
			"Lightning Trap Damage Penetrates 6% Lightning Resistance",
			"25% increased Lightning Trap Lightning Ailment Effect",
		},
		["ENDGAME"] = {
			"40% increased Lightning Trap Damage",
			"Lightning Trap pierces 3 additional Targets",
			"Lightning Trap Damage Penetrates 10% Lightning Resistance",
			"40% increased Lightning Trap Lightning Ailment Effect",
		},
	},
	["Lightning Warp"] = {
		["MERCILESS"] = {
			"25% increased Lightning Warp Damage",
			"8% increased Lightning Warp Cast Speed",
			"20% reduced Lightning Warp Duration",
		},
		["ENDGAME"] = {
			"40% increased Lightning Warp Damage",
			"12% increased Lightning Warp Cast Speed",
			"30% reduced Lightning Warp Duration",
		},
	},
	["Malevolence"] = {
		["MERCILESS"] = {
			"Malevolence has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Malevolence has 30% increased Mana Reservation Efficiency",
		},
	},
	["Manabond"] = {
		["MERCILESS"] = {
			"25% increased Manabond Damage",
			"16% increased Manabond Area of Effect",
			"Manabond Penetrates 8% Lightning Resistance while on Low Mana",
		},
		["ENDGAME"] = {
			"40% increased Manabond Damage",
			"24% increased Manabond Area of Effect",
			"Manabond Penetrates 12% Lightning Resistance while on Low Mana",
		},
	},
	["Mirror Arrow"] = {
		["MERCILESS"] = {
			"Mirror Arrow and Mirror Arrow Clones deal 25% increased Damage",
			"Mirror Arrow and Mirror Arrow Clones have 10% increased Attack Speed",
			"Mirror Arrow has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"Mirror Arrow and Mirror Arrow Clones deal 40% increased Damage",
			"Mirror Arrow and Mirror Arrow Clones have 15% increased Attack Speed",
			"Mirror Arrow has 30% increased Cooldown Recovery Rate",
		},
	},
	["Molten Shell"] = {
		["MERCILESS"] = {
			"Molten Shell has 25% increased Skill Effect Duration",
		},
		["ENDGAME"] = {
			"Molten Shell has 40% increased Skill Effect Duration",
		},
	},
	["Molten Strike"] = {
		["MERCILESS"] = {
			"25% increased Molten Strike Damage",
			"Molten Strike fires an additional Projectile",
			"16% increased Molten Strike Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Molten Strike Damage",
			"Molten Strike fires 2 additional Projectiles",
			"24% increased Molten Strike Area of Effect",
		},
	},
	["Orb of Storms"] = {
		["MERCILESS"] = {
			"Orb of Storms deals 25% increased Damage",
			"Orb of Storms has 20% increased Cast Speed",
			"60% increased Orb of Storms Critical Strike Chance",
			"16% increased Orb of Storms Area of Effect",
		},
		["ENDGAME"] = {
			"Orb of Storms deals 40% increased Damage",
			"Orb of Storms has 30% increased Cast Speed",
			"90% increased Orb of Storms Critical Strike Chance",
			"24% increased Orb of Storms Area of Effect",
		},
	},
	["Penance Brand"] = {
		["MERCILESS"] = {
			"Penance Brand deals 25% increased Damage",
			"Penance Brand has 8% increased Cast Speed",
			"Penance Brand has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Penance Brand deals 40% increased Damage",
			"Penance Brand has 12% increased Cast Speed",
			"Penance Brand has 24% increased Area of Effect",
		},
	},
	["Perforate"] = {
		["MERCILESS"] = {
			"Perforate creates +1 Spike",
			"Perforate has 16% increased Area of Effect",
			"Perforate deals 25% increased Damage",
		},
		["ENDGAME"] = {
			"Perforate creates +2 Spikes",
			"Perforate has 24% increased Area of Effect",
			"Perforate deals 40% increased Damage",
		},
	},
	["Pestilent Strike"] = {
		["MERCILESS"] = {
			"Pestilent Strike deals 25% increased Damage",
			"Pestilent Strike has 25% increased Duration",
			"Pestilent Strike has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Pestilent Strike deals 40% increased Damage",
			"Pestilent Strike has 40% increased Duration",
			"Pestilent Strike has 24% increased Area of Effect",
		},
	},
	["Petrified Blood"] = {
		["MERCILESS"] = {
			"Petrified Blood has 30% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Petrified Blood has 45% increased Mana Reservation Efficiency",
		},
	},
	["Phase Run"] = {
		["MERCILESS"] = {
			"20% chance for Phase Run to increase Duration without removing Frenzy Charges",
			"24% increased Phase Run Duration",
		},
		["ENDGAME"] = {
			"30% chance for Phase Run to increase Duration without removing Frenzy Charges",
			"36% increased Phase Run Duration",
		},
	},
	["Plague Bearer"] = {
		["MERCILESS"] = {
			"Plague Bearer Buff grants +12% to Poison Damage over Time Multiplier while Infecting",
			"Plague Bearer deals Damage based on an additional 3% of Plague Value",
		},
		["ENDGAME"] = {
			"Plague Bearer Buff grants +20% to Poison Damage over Time Multiplier while Infecting",
			"Plague Bearer deals Damage based on an additional 5% of Plague Value",
		},
	},
	["Poacher's Mark"] = {
		["MERCILESS"] = {
			"20% increased Poacher's Mark Curse Effect",
		},
		["ENDGAME"] = {
			"30% increased Poacher's Mark Curse Effect",
		},
	},
	["Poisonous Concoction"] = {
		["MERCILESS"] = {
			"25% increased Poisonous Concoction Damage",
			"16% increased Poisonous Concoction Area of Effect",
			"Poisonous Concoction uses 8% reduced Flask Charges",
		},
		["ENDGAME"] = {
			"40% increased Poisonous Concoction Damage",
			"24% increased Poisonous Concoction Area of Effect",
			"Poisonous Concoction uses 12% reduced Flask Charges",
		},
	},
	["Power Siphon"] = {
		["MERCILESS"] = {
			"25% increased Power Siphon Damage",
			"30% Chance to gain an additional Power Charge on Kill with Power Siphon",
			"10% increased Power Siphon Attack Speed",
			"Power Siphon fires at up to 1 additional target",
		},
		["ENDGAME"] = {
			"40% increased Power Siphon Damage",
			"45% Chance to gain an additional Power Charge on Kill with Power Siphon",
			"15% increased Power Siphon Attack Speed",
			"Power Siphon fires at up to 2 additional targets",
		},
	},
	["Precision"] = {
		["MERCILESS"] = {
			"Precision has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Precision has 75% increased Mana Reservation Efficiency",
		},
	},
	["Pride"] = {
		["MERCILESS"] = {
			"Pride has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Pride has 30% increased Mana Reservation Efficiency",
		},
	},
	["Protective Link"] = {
		["MERCILESS"] = {
			"20% increased Protective Link Duration",
		},
		["ENDGAME"] = {
			"30% increased Protective Link Duration",
		},
	},
	["Puncture"] = {
		["MERCILESS"] = {
			"25% increased Puncture Damage",
			"30% increased Puncture Duration",
			"20% Chance for Puncture to Maim on hit",
		},
		["ENDGAME"] = {
			"40% increased Puncture Damage",
			"45% increased Puncture Duration",
			"30% Chance for Puncture to Maim on hit",
		},
	},
	["Punishment"] = {
		["MERCILESS"] = {
			"10% increased Punishment Curse Effect",
			"30% increased Punishment Duration",
		},
		["ENDGAME"] = {
			"15% increased Punishment Curse Effect",
			"45% increased Punishment Duration",
		},
	},
	["Purifying Flame"] = {
		["MERCILESS"] = {
			"Purifying Flame deals 25% increased Damage",
			"Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground",
			"Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies",
		},
		["ENDGAME"] = {
			"Purifying Flame deals 40% increased Damage",
			"Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground",
			"Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies",
		},
	},
	["Purity of Elements"] = {
		["MERCILESS"] = {
			"Purity of Elements has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Purity of Elements has 30% increased Mana Reservation Efficiency",
		},
	},
	["Purity of Fire"] = {
		["MERCILESS"] = {
			"Purity of Fire has 30% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Purity of Fire has 45% increased Mana Reservation Efficiency",
		},
	},
	["Purity of Ice"] = {
		["MERCILESS"] = {
			"Purity of Ice has 30% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Purity of Ice has 45% increased Mana Reservation Efficiency",
		},
	},
	["Purity of Lightning"] = {
		["MERCILESS"] = {
			"Purity of Lightning has 30% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Purity of Lightning has 45% increased Mana Reservation Efficiency",
		},
	},
	["Pyroclast Mine"] = {
		["MERCILESS"] = {
			"Pyroclast Mine deals 25% increased Damage",
			"Pyroclast Mine has 10% increased Throwing Speed",
		},
		["ENDGAME"] = {
			"Pyroclast Mine deals 40% increased Damage",
			"Pyroclast Mine has 15% increased Throwing Speed",
			"Pyroclast Mine fires an additional Projectile",
		},
	},
	["Rage Vortex"] = {
		["MERCILESS"] = {
			"25% increased Rage Vortex Damage",
			"16% increased Rage Vortex Area of Effect",
			"Rage Vortex Sacrifices +3% of Rage",
		},
		["ENDGAME"] = {
			"40% increased Rage Vortex Damage",
			"24% increased Rage Vortex Area of Effect",
			"Rage Vortex Sacrifices +5% of Rage",
		},
	},
	["Rain of Arrows"] = {
		["MERCILESS"] = {
			"25% increased Rain of Arrows Damage",
			"10% increased Rain of Arrows Attack Speed",
			"16% increased Rain of Arrows Area of Effect",
			"Rain of Arrows has 10% chance to fire an additional sequence of arrows",
		},
		["ENDGAME"] = {
			"40% increased Rain of Arrows Damage",
			"15% increased Rain of Arrows Attack Speed",
			"24% increased Rain of Arrows Area of Effect",
			"Rain of Arrows has 15% chance to fire an additional sequence of arrows",
		},
	},
	["Raise Spectre"] = {
		["MERCILESS"] = {
			"Spectres have 25% increased Damage",
			"Spectres have 8% increased Attack and Cast Speed",
			"+24% to Raised Spectre Elemental Resistances",
		},
		["ENDGAME"] = {
			"Spectres have 40% increased Damage",
			"Spectres have 12% increased Attack and Cast Speed",
			"+36% to Raised Spectre Elemental Resistances",
		},
	},
	["Raise Zombie"] = {
		["MERCILESS"] = {
			"Raised Zombies deal 25% increased Damage",
			"Raised Zombies have 10% increased Attack Speed",
			"Raised Zombies have +24% to Elemental Resistances",
		},
		["ENDGAME"] = {
			"Raised Zombies deal 40% increased Damage",
			"Raised Zombies have 15% increased Attack Speed",
			"Raised Zombies have +36% to Elemental Resistances",
		},
	},
	["Rallying Cry"] = {
		["MERCILESS"] = {
			"10% increased Rallying Cry Buff Effect",
		},
		["ENDGAME"] = {
			"15% increased Rallying Cry Buff Effect",
			"Rallying Cry Exerts 1 additional Attack",
		},
	},
	["Reap"] = {
		["MERCILESS"] = {
			"Reap deals 25% increased Damage",
			"16% increased Reap Area of Effect",
		},
		["ENDGAME"] = {
			"Reap deals 40% increased Damage",
			"24% increased Reap Area of Effect",
			"+1 to Maximum Blood Charges",
		},
	},
	["Reave"] = {
		["MERCILESS"] = {
			"25% increased Reave Damage",
			"16% increased Reave Radius",
		},
		["ENDGAME"] = {
			"40% increased Reave Damage",
			"24% increased Reave Radius",
		},
	},
	["Reckoning"] = {
		["MERCILESS"] = {
			"25% increased Reckoning Damage",
			"Reckoning has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"40% increased Reckoning Damage",
			"Reckoning has 30% increased Cooldown Recovery Rate",
		},
	},
	["Rejuvenation Totem"] = {
		["MERCILESS"] = {
			"Rejuvenation Totem also grants Mana Regeneration equal to 10% of its Life Regeneration",
			"30% increased Rejuvenation Totem Aura Effect",
		},
		["ENDGAME"] = {
			"Rejuvenation Totem also grants Mana Regeneration equal to 15% of its Life Regeneration",
			"45% increased Rejuvenation Totem Aura Effect",
		},
	},
	["Righteous Fire"] = {
		["MERCILESS"] = {
			"25% increased Righteous Fire Damage",
			"16% increased Righteous Fire Area of Effect",
			"Righteous Fire grants 20% increased Spell Damage",
		},
		["ENDGAME"] = {
			"40% increased Righteous Fire Damage",
			"24% increased Righteous Fire Area of Effect",
			"Righteous Fire grants 30% increased Spell Damage",
		},
	},
	["Riposte"] = {
		["MERCILESS"] = {
			"25% increased Riposte Damage",
			"Riposte has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"40% increased Riposte Damage",
			"Riposte has 30% increased Cooldown Recovery Rate",
		},
	},
	["Rolling Magma"] = {
		["MERCILESS"] = {
			"25% increased Rolling Magma Damage",
			"16% increased Rolling Magma Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Rolling Magma Damage",
			"Rolling Magma Chains an additional time",
			"24% increased Rolling Magma Area of Effect",
		},
	},
	["Scorching Ray"] = {
		["MERCILESS"] = {
			"25% increased Scorching Ray Damage",
			"8% increased Scorching Ray Cast Speed",
			"10% increased Scorching Ray beam length",
		},
		["ENDGAME"] = {
			"40% increased Scorching Ray Damage",
			"12% increased Scorching Ray Cast Speed",
			"15% increased Scorching Ray beam length",
		},
	},
	["Scourge Arrow"] = {
		["MERCILESS"] = {
			"Scourge Arrow deals 25% increased Damage",
			"Scourge Arrow has 6% chance to Poison per Stage",
		},
		["ENDGAME"] = {
			"Scourge Arrow deals 40% increased Damage",
			"Scourge Arrow has 8% chance to Poison per Stage",
			"Scourge Arrow creates +1 Spore Pod",
		},
	},
	["Searing Bond"] = {
		["MERCILESS"] = {
			"25% increased Searing Bond Damage",
			"40% increased Searing Bond Totem Placement Speed",
			"24% increased Searing Bond Totem Elemental Resistances",
		},
		["ENDGAME"] = {
			"40% increased Searing Bond Damage",
			"60% increased Searing Bond Totem Placement Speed",
			"36% increased Searing Bond Totem Elemental Resistances",
		},
	},
	["Seismic Cry"] = {
		["MERCILESS"] = {
			"Attacks Exerted by Seismic Cry deal 35% increased Damage",
		},
		["ENDGAME"] = {
			"Attacks Exerted by Seismic Cry deal 50% increased Damage",
			"Seismic Cry has a minimum of 10 Power",
		},
	},
	["Seismic Trap"] = {
		["MERCILESS"] = {
			"Seismic Trap deals 25% increased Damage",
			"Seismic Trap has 20% increased Skill Effect Duration",
			"Seismic Trap has 10% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"Seismic Trap deals 40% increased Damage",
			"Seismic Trap has 30% increased Skill Effect Duration",
			"Seismic Trap has 15% increased Cooldown Recovery Rate",
			"Seismic Trap releases an additional Wave",
		},
	},
	["Shattering Steel"] = {
		["MERCILESS"] = {
			"Shattering Steel deals 25% increased Damage",
			"Shattering Steel has 20% chance to not consume Steel Shards",
		},
		["ENDGAME"] = {
			"Shattering Steel deals 40% increased Damage",
			"Hits at Close Range with Shattering Steel Fortify",
			"Shattering Steel has 30% chance to not consume Steel Shards",
		},
	},
	["Shield Charge"] = {
		["MERCILESS"] = {
			"25% increased Shield Charge Damage",
			"10% increased Shield Charge Attack Speed",
		},
		["ENDGAME"] = {
			"40% increased Shield Charge Damage",
			"15% increased Shield Charge Attack Speed",
		},
	},
	["Shield Crush"] = {
		["MERCILESS"] = {
			"25% increased Shield Crush Damage",
			"10% increased Shield Crush Attack Speed",
			"Shield Crush central wave has 16% more Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Shield Crush Damage",
			"15% increased Shield Crush Attack Speed",
			"Shield Crush central wave has 24% more Area of Effect",
		},
	},
	["Shock Nova"] = {
		["MERCILESS"] = {
			"25% increased Shock Nova Damage",
			"Shock Nova ring deals 40% increased Damage",
			"16% increased Shock Nova Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Shock Nova Damage",
			"Shock Nova ring deals 60% increased Damage",
			"24% increased Shock Nova Area of Effect",
		},
	},
	["Shockwave Totem"] = {
		["MERCILESS"] = {
			"25% increased Shockwave Totem Damage",
			"10% increased Shockwave Totem Cast Speed",
			"16% increased Shockwave Totem Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Shockwave Totem Damage",
			"15% increased Shockwave Totem Cast Speed",
			"24% increased Shockwave Totem Area of Effect",
		},
	},
	["Shrapnel Ballista"] = {
		["MERCILESS"] = {
			"Shrapnel Ballista Pierces 4 additional Targets",
			"Shrapnel Ballista has 20% increased Projectile Speed",
		},
		["ENDGAME"] = {
			"Shrapnel Ballista fires an additional Arrow",
			"Shrapnel Ballista Pierces 6 additional Targets",
			"Shrapnel Ballista has 30% increased Projectile Speed",
		},
	},
	["Siege Ballista"] = {
		["MERCILESS"] = {
			"Siege Ballista deals 25% increased Damage",
			"Siege Ballista has 10% increased Attack Speed",
			"Siege Ballista has 30% increased Totem Placement Speed",
		},
		["ENDGAME"] = {
			"Siege Ballista deals 40% increased Damage",
			"Siege Ballista has 15% increased Attack Speed",
			"Siege Ballista has 45% increased Totem Placement Speed",
		},
	},
	["Sigil of Power"] = {
		["MERCILESS"] = {
			"Sigil of Power requires 10% reduced Mana Spent to gain a Stage",
			"Sigil of Power's Buff also grants 20% increased Critical Strike Chance per Stage",
		},
		["ENDGAME"] = {
			"Sigil of Power requires 20% reduced Mana Spent to gain a Stage",
			"Sigil of Power's Buff also grants 30% increased Critical Strike Chance per Stage",
		},
	},
	["Siphoning Trap"] = {
		["MERCILESS"] = {
			"Siphoning Trap deals 25% increased Damage",
			"Siphoning Trap has 30% increased Skill Effect Duration",
			"Siphoning Trap has 25% increased Chill Effect",
		},
		["ENDGAME"] = {
			"Siphoning Trap deals 40% increased Damage",
			"Siphoning Trap has 45% increased Skill Effect Duration",
			"Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam",
			"Siphoning Trap has 40% increased Chill Effect",
		},
	},
	["Smite"] = {
		["MERCILESS"] = {
			"Smite deals 25% increased Damage",
			"Smite has a 10% chance for lightning to strike another target",
			"Smite has 20% increased Aura Effect",
		},
		["ENDGAME"] = {
			"Smite deals 40% increased Damage",
			"Smite has a 15% chance for lightning to strike another target",
			"Smite has 30% increased Aura Effect",
		},
	},
	["Smoke Mine"] = {
		["MERCILESS"] = {
			"20% increased Smoke Mine Duration",
			"Smoke Mine grants additional 20% increased Movement Speed",
		},
		["ENDGAME"] = {
			"30% increased Smoke Mine Duration",
			"Smoke Mine grants additional 30% increased Movement Speed",
		},
	},
	["Snipe"] = {
		["MERCILESS"] = {
			"10% increased Attack Speed with Snipe",
			"35% chance to Avoid being Stunned while Channelling Snipe",
		},
		["ENDGAME"] = {
			"+1 to maximum Snipe Stages",
			"15% increased Attack Speed with Snipe",
			"50% chance to Avoid being Stunned while Channelling Snipe",
		},
	},
	["Sniper's Mark"] = {
		["MERCILESS"] = {
			"Sniper's Mark has 10% increased Curse Effect",
		},
		["ENDGAME"] = {
			"Sniper's Mark has 15% increased Curse Effect",
		},
	},
	["Soul Link"] = {
		["MERCILESS"] = {
			"20% increased Soul Link Duration",
		},
		["ENDGAME"] = {
			"30% increased Soul Link Duration",
		},
	},
	["Soulrend"] = {
		["MERCILESS"] = {
			"Soulrend deals 25% increased Damage",
			"Soulrend also Hinders Enemies when applying its Debuff, with 25% reduced Movement Speed",
		},
		["ENDGAME"] = {
			"Soulrend deals 40% increased Damage",
			"Soulrend also Hinders Enemies when applying its Debuff, with 40% reduced Movement Speed",
			"Soulrend fires an additional Projectile",
		},
	},
	["Spark"] = {
		["MERCILESS"] = {
			"25% increased Spark Damage",
			"Spark fires 2 additional Projectiles",
		},
		["ENDGAME"] = {
			"40% increased Spark Damage",
			"Spark fires 3 additional Projectiles",
			"Spark fires Projectiles in a circle",
		},
	},
	["Spectral Helix"] = {
		["MERCILESS"] = {
			"25% increased Spectral Helix Damage",
			"20% increased Spectral Helix Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Spectral Helix Damage",
			"30% increased Spectral Helix Projectile Speed",
			"Spectral Helix Projectile spirals through +1 rotations",
		},
	},
	["Spectral Shield Throw"] = {
		["MERCILESS"] = {
			"25% increased Spectral Shield Throw Damage",
			"20% increased Spectral Shield Throw Projectile Speed",
			"Spectral Shield Throw fires 2 additional Shard Projectiles",
		},
		["ENDGAME"] = {
			"40% increased Spectral Shield Throw Damage",
			"30% increased Spectral Shield Throw Projectile Speed",
			"Spectral Shield Throw fires 3 additional Shard Projectiles",
		},
	},
	["Spectral Throw"] = {
		["MERCILESS"] = {
			"25% increased Spectral Throw Damage",
			"20% reduced Spectral Throw Projectile Deceleration",
			"20% increased Spectral Throw Projectile Speed",
		},
		["ENDGAME"] = {
			"40% increased Spectral Throw Damage",
			"30% reduced Spectral Throw Projectile Deceleration",
			"30% increased Spectral Throw Projectile Speed",
		},
	},
	["Spellslinger"] = {
		["MERCILESS"] = {
			"20% increased Mana Reservation Efficiency of Skills Supported by Spellslinger",
			"Skills Supported by Spellslinger have 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"30% increased Mana Reservation Efficiency of Skills Supported by Spellslinger",
			"Skills Supported by Spellslinger have 30% increased Cooldown Recovery Rate",
		},
	},
	["Spirit Offering"] = {
		["MERCILESS"] = {
			"30% increased Spirit Offering Duration",
			"Spirit Offering grants +8% to Critical Strike Multiplier",
		},
		["ENDGAME"] = {
			"45% increased Spirit Offering Duration",
			"Spirit Offering grants +12% to Critical Strike Multiplier",
		},
	},
	["Split Arrow"] = {
		["MERCILESS"] = {
			"25% increased Split Arrow Damage",
			"60% increased Split Arrow Critical Strike Chance",
			"Split Arrow fires 2 additional Projectiles",
		},
		["ENDGAME"] = {
			"40% increased Split Arrow Damage",
			"90% increased Split Arrow Critical Strike Chance",
			"Split Arrow fires 3 additional Projectiles",
		},
	},
	["Splitting Steel"] = {
		["MERCILESS"] = {
			"Splitting Steel deals 25% increased Damage",
			"Splitting Steel has 16% increased Area of Effect",
			"Splitting Steel has 20% chance to not consume Steel Shards",
		},
		["ENDGAME"] = {
			"Splitting Steel deals 40% increased Damage",
			"Splitting Steel has 24% increased Area of Effect",
			"Splitting Steel has 30% chance to not consume Steel Shards",
		},
	},
	["Static Strike"] = {
		["MERCILESS"] = {
			"25% increased Static Strike Damage",
			"30% increased Static Strike Duration",
			"16% increased Static Strike Area of Effect",
			"Static Strike has +1 maximum Beam Targets",
		},
		["ENDGAME"] = {
			"40% increased Static Strike Damage",
			"45% increased Static Strike Duration",
			"24% increased Static Strike Area of Effect",
			"Static Strike has +2 maximum Beam Targets",
		},
	},
	["Steelskin"] = {
		["MERCILESS"] = {
			"Steelskin grants 8% additional Physical Damage Reduction",
			"Steelskin Buff can take 30% increased amount of Damage",
		},
		["ENDGAME"] = {
			"Steelskin grants 12% additional Physical Damage Reduction",
			"Steelskin Buff can take 45% increased amount of Damage",
		},
	},
	["Storm Brand"] = {
		["MERCILESS"] = {
			"Storm Brand deals 25% increased Damage",
			"Storm Brand has a 12% chance to Chain an additional time",
			"Storm Brand Damage Penetrates 8% of Branded Enemy's Lightning Resistance",
		},
		["ENDGAME"] = {
			"Storm Brand deals 40% increased Damage",
			"Storm Brand has a 18% chance to Chain an additional time",
			"Storm Brand Damage Penetrates 12% of Branded Enemy's Lightning Resistance",
		},
	},
	["Storm Burst"] = {
		["MERCILESS"] = {
			"25% increased Storm Burst Damage",
			"16% increased Storm Burst Area of Effect",
			"Storm Burst has a 10% chance to create an additional Orb",
		},
		["ENDGAME"] = {
			"40% increased Storm Burst Damage",
			"24% increased Storm Burst Area of Effect",
			"Storm Burst has a 15% chance to create an additional Orb",
		},
	},
	["Storm Call"] = {
		["MERCILESS"] = {
			"25% increased Storm Call Damage",
			"20% reduced Storm Call Duration",
			"16% increased Storm Call Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Storm Call Damage",
			"30% reduced Storm Call Duration",
			"24% increased Storm Call Area of Effect",
		},
	},
	["Storm Rain"] = {
		["MERCILESS"] = {
			"25% increased Storm Rain Damage",
			"Storm Rain has 25% increased Beam frequency",
		},
		["ENDGAME"] = {
			"40% increased Storm Rain Damage",
			"Storm Rain has 40% increased Beam frequency",
			"Storm Rain fires an additional Arrow",
		},
	},
	["Stormbind"] = {
		["MERCILESS"] = {
			"Stormbind has 16% increased Area of Effect",
			"Stormbind deals 25% increased Damage",
			"Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1 second",
		},
		["ENDGAME"] = {
			"Stormbind has 24% increased Area of Effect",
			"Stormbind deals 40% increased Damage",
			"Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.5 seconds",
		},
	},
	["Stormblast Mine"] = {
		["MERCILESS"] = {
			"Stormblast Mine deals 25% increased Damage",
			"Stormblast Mine has 10% increased Throwing Speed",
			"Stormblast Mine has 20% increased Aura Effect",
		},
		["ENDGAME"] = {
			"Stormblast Mine deals 40% increased Damage",
			"Stormblast Mine has 15% increased Throwing Speed",
			"Stormblast Mine has 40% increased Aura Effect",
		},
	},
	["Summon Carrion Golem"] = {
		["MERCILESS"] = {
			"Summoned Carrion Golems deal 25% increased Damage",
			"100% increased Effect of the Buff granted by your Carrion Golems",
			"Summoned Carrion Golems have +24% to all Elemental Resistances",
		},
		["ENDGAME"] = {
			"Summoned Carrion Golems deal 40% increased Damage",
			"150% increased Effect of the Buff granted by your Carrion Golems",
			"Summoned Carrion Golems have +36% to all Elemental Resistances",
		},
	},
	["Summon Chaos Golem"] = {
		["MERCILESS"] = {
			"Chaos Golems deal 25% increased Damage",
			"75% increased Effect of the Buff granted by your Chaos Golems",
			"+24% to Chaos Golem Elemental Resistances",
		},
		["ENDGAME"] = {
			"Chaos Golems deal 40% increased Damage",
			"100% increased Effect of the Buff granted by your Chaos Golems",
			"+36% to Chaos Golem Elemental Resistances",
		},
	},
	["Summon Flame Golem"] = {
		["MERCILESS"] = {
			"Flame Golems have 25% increased Damage",
			"+24% increased Flame Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Flame Golems",
		},
		["ENDGAME"] = {
			"Flame Golems have 40% increased Damage",
			"+36% increased Flame Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Flame Golems",
		},
	},
	["Summon Holy Relic"] = {
		["MERCILESS"] = {
			"Summoned Holy Relics deal 25% increased Damage",
			"Summoned Holy Relics have 16% increased Area of Effect",
			"Summoned Holy Relics have 40% increased Buff Effect",
		},
		["ENDGAME"] = {
			"Summoned Holy Relics deal 40% increased Damage",
			"Summoned Holy Relics have 24% increased Area of Effect",
			"Summoned Holy Relics have 60% increased Buff Effect",
		},
	},
	["Summon Ice Golem"] = {
		["MERCILESS"] = {
			"Ice Golems deal 25% increased Damage",
			"+24% to Ice Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Ice Golems",
		},
		["ENDGAME"] = {
			"Ice Golems deal 40% increased Damage",
			"+36% to Ice Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Ice Golems",
		},
	},
	["Summon Lightning Golem"] = {
		["MERCILESS"] = {
			"Lightning Golems deal 25% increased Damage",
			"100% increased Effect of the Buff granted by your Lightning Golems",
			"+24% to Lightning Golem Elemental Resistances",
		},
		["ENDGAME"] = {
			"Lightning Golems deal 40% increased Damage",
			"150% increased Effect of the Buff granted by your Lightning Golems",
			"+36% to Lightning Golem Elemental Resistances",
		},
	},
	["Summon Raging Spirit"] = {
		["MERCILESS"] = {
			"Summon Raging Spirit has 20% increased Duration",
			"Summon Raging Spirit has 16% chance to summon an extra Minion",
			"Summoned Raging Spirits deal 25% increased Damage",
		},
		["ENDGAME"] = {
			"Summon Raging Spirit has 30% increased Duration",
			"Summon Raging Spirit has 24% chance to summon an extra Minion",
			"Summoned Raging Spirits deal 40% increased Damage",
		},
	},
	["Summon Reaper"] = {
		["MERCILESS"] = {
			"Summoned Reaper deals 25% increased Damage",
			"Summoned Reaper has +12% to Physical Damage over Time Multiplier",
			"20% increased Summon Reaper Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"Summoned Reaper deals 40% increased Damage",
			"Summoned Reaper has +20% to Physical Damage over Time Multiplier",
			"30% increased Summon Reaper Cooldown Recovery Rate",
		},
	},
	["Summon Skeletons"] = {
		["MERCILESS"] = {
			"Skeletons deal 25% increased Damage",
			"20% chance to Summon an additional Skeleton with Summon Skeletons",
		},
		["ENDGAME"] = {
			"Skeletons deal 40% increased Damage",
			"40% chance to Summon an additional Skeleton with Summon Skeletons",
		},
	},
	["Summon Skitterbots"] = {
		["MERCILESS"] = {
			"Summoned Skitterbots have 60% increased Area of Effect",
			"Summon Skitterbots has 30% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Summoned Skitterbots have 90% increased Area of Effect",
			"Summon Skitterbots has 45% increased Mana Reservation Efficiency",
		},
	},
	["Summon Stone Golem"] = {
		["MERCILESS"] = {
			"Stone Golems deal 25% increased Damage",
			"+24% to Stone Golem Elemental Resistances",
			"100% increased Effect of the Buff granted by your Stone Golems",
		},
		["ENDGAME"] = {
			"Stone Golems deal 40% increased Damage",
			"+36% to Stone Golem Elemental Resistances",
			"150% increased Effect of the Buff granted by your Stone Golems",
		},
	},
	["Sunder"] = {
		["MERCILESS"] = {
			"Sunder has 25% increased Damage",
			"Sunder has 16% increased Area of Effect",
			"Sunder has 15% reduced delay between Areas in the Wave",
		},
		["ENDGAME"] = {
			"Sunder has 40% increased Damage",
			"Sunder has 24% increased Area of Effect",
			"Sunder has 20% reduced delay between Areas in the Wave",
		},
	},
	["Sweep"] = {
		["MERCILESS"] = {
			"25% increased Sweep Damage",
			"Sweep has a 20% chance to grant an Endurance Charge on Hit",
			"16% increased Sweep Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Sweep Damage",
			"Sweep has a 30% chance to grant an Endurance Charge on Hit",
			"24% increased Sweep Area of Effect",
		},
	},
	["Tectonic Slam"] = {
		["MERCILESS"] = {
			"Tectonic Slam deals 25% increased Damage",
			"Tectonic Slam has 16% increased Area of Effect",
			"Tectonic Slam has +12% fissure branching chance",
		},
		["ENDGAME"] = {
			"Tectonic Slam deals 40% increased Damage",
			"Tectonic Slam has 24% increased Area of Effect",
			"Tectonic Slam has +20% fissure branching chance",
		},
	},
	["Tempest Shield"] = {
		["MERCILESS"] = {
			"25% increased Tempest Shield Damage",
			"Tempest Shield chains an additional 2 times",
		},
		["ENDGAME"] = {
			"40% increased Tempest Shield Damage",
			"Tempest Shield chains an additional 3 times",
		},
	},
	["Temporal Chains"] = {
		["MERCILESS"] = {
			"10% increased Temporal Chains Curse Effect",
			"30% increased Temporal Chains Duration",
		},
		["ENDGAME"] = {
			"15% increased Temporal Chains Curse Effect",
			"45% increased Temporal Chains Duration",
		},
	},
	["Temporal Rift"] = {
		["MERCILESS"] = {
			"Temporal Rift has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"Temporal Rift has 30% increased Cooldown Recovery Rate",
		},
	},
	["Tornado"] = {
		["MERCILESS"] = {
			"25% increased Tornado Damage",
			"16% increased Tornado Area of Effect",
			"Tornado has 20% increased Movement Speed",
		},
		["ENDGAME"] = {
			"40% increased Tornado Damage",
			"24% increased Tornado Area of Effect",
			"Tornado has 30% increased Movement Speed",
		},
	},
	["Tornado Shot"] = {
		["MERCILESS"] = {
			"25% increased Tornado Shot Damage",
			"60% increased Tornado Shot Critical Strike Chance",
		},
		["ENDGAME"] = {
			"40% increased Tornado Shot Damage",
			"90% increased Tornado Shot Critical Strike Chance",
			"Tornado Shot fires an additional secondary Projectile",
		},
	},
	["Toxic Rain"] = {
		["MERCILESS"] = {
			"Toxic Rain deals 25% increased Damage",
			"Toxic Rain gains 6% of Physical Damage as Extra Chaos Damage",
		},
		["ENDGAME"] = {
			"Toxic Rain deals 40% increased Damage",
			"Toxic Rain gains 10% of Physical Damage as Extra Chaos Damage",
			"Toxic Rain fires 1 additional Arrow",
		},
	},
	["Unearth"] = {
		["MERCILESS"] = {
			"Unearth Spawns corpses with +3 Level",
			"25% increased Unearth Damage",
			"8% increased Unearth Cast Speed",
		},
		["ENDGAME"] = {
			"Unearth Spawns corpses with +5 Level",
			"40% increased Unearth Damage",
			"12% increased Unearth Cast Speed",
		},
	},
	["Vampiric Link"] = {
		["MERCILESS"] = {
			"20% increased Vampiric Link Duration",
		},
		["ENDGAME"] = {
			"30% increased Vampiric Link Duration",
		},
	},
	["Vengeance"] = {
		["MERCILESS"] = {
			"25% increased Vengeance Damage",
			"Vengeance has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"40% increased Vengeance Damage",
			"Vengeance has 30% increased Cooldown Recovery Rate",
		},
	},
	["Venom Gyre"] = {
		["MERCILESS"] = {
			"Venom Gyre deals 25% increased Damage",
			"Venom Gyre has a 12% chance to inflict Withered for 2 seconds on Hit",
		},
		["ENDGAME"] = {
			"Venom Gyre deals 40% increased Damage",
			"Venom Gyre has a 20% chance to inflict Withered for 2 seconds on Hit",
			"Venom Gyre has a 25% chance to keep each caught Projectile fired with Whirling Blades",
		},
	},
	["Vigilant Strike"] = {
		["MERCILESS"] = {
			"25% increased Vigilant Strike Damage",
			"Vigilant Strike has 30% increased Fortification Duration",
		},
		["ENDGAME"] = {
			"40% increased Vigilant Strike Damage",
			"Vigilant Strike has 45% increased Fortification Duration",
		},
	},
	["Viper Strike"] = {
		["MERCILESS"] = {
			"25% increased Viper Strike Damage",
			"60% increased Viper Strike Critical Strike Chance",
			"20% increased Viper Strike Duration",
		},
		["ENDGAME"] = {
			"40% increased Viper Strike Damage",
			"90% increased Viper Strike Critical Strike Chance",
			"30% increased Viper Strike Duration",
		},
	},
	["Vitality"] = {
		["MERCILESS"] = {
			"Vitality has 50% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Vitality has 75% increased Mana Reservation Efficiency",
		},
	},
	["Void Sphere"] = {
		["MERCILESS"] = {
			"Void Sphere has 20% increased Cooldown Recovery Rate",
			"Enemies in Void Sphere's range take up to 6% increased Damage, based on distance from the Void Sphere",
			"Void Sphere has 12% increased Pulse Frequency",
		},
		["ENDGAME"] = {
			"Void Sphere has 30% increased Cooldown Recovery Rate",
			"Enemies in Void Sphere's range take up to 10% increased Damage, based on distance from the Void Sphere",
			"Void Sphere has 18% increased Pulse Frequency",
		},
	},
	["Volatile Dead"] = {
		["MERCILESS"] = {
			"25% increased Volatile Dead Damage",
			"8% increased Volatile Dead Cast Speed",
		},
		["ENDGAME"] = {
			"Volatile Dead Consumes up to 1 additional corpse",
			"40% increased Volatile Dead Damage",
			"12% increased Volatile Dead Cast Speed",
		},
	},
	["Volcanic Fissure"] = {
		["MERCILESS"] = {
			"Volcanic Fissure deals 25% increased Damage",
			"Volcanic Fissure fires an additional Projectile",
			"Volcanic Fissure travels 60% faster",
		},
		["ENDGAME"] = {
			"Volcanic Fissure deals 40% increased Damage",
			"Volcanic Fissure fires 2 additional Projectiles",
			"Volcanic Fissure travels 80% faster",
		},
	},
	["Voltaxic Burst"] = {
		["MERCILESS"] = {
			"25% increased Voltaxic Burst Damage",
			"16% increased Voltaxic Burst Area of Effect",
			"Voltaxic Burst deals 2% increased Damage per 0.1 seconds of Duration",
		},
		["ENDGAME"] = {
			"40% increased Voltaxic Burst Damage",
			"24% increased Voltaxic Burst Area of Effect",
			"Voltaxic Burst deals 3% increased Damage per 0.1 seconds of Duration",
		},
	},
	["Vortex"] = {
		["MERCILESS"] = {
			"25% increased Vortex Damage",
			"20% increased Vortex Duration",
			"Vortex has 30% increased Area of Effect when Cast on Frostbolt",
			"Vortex has 20% increased Cooldown Recovery Rate",
		},
		["ENDGAME"] = {
			"40% increased Vortex Damage",
			"30% increased Vortex Duration",
			"Vortex has 45% increased Area of Effect when Cast on Frostbolt",
			"Vortex has 30% increased Cooldown Recovery Rate",
		},
	},
	["Vulnerability"] = {
		["MERCILESS"] = {
			"10% increased Vulnerability Curse Effect",
			"30% increased Vulnerability Duration",
		},
		["ENDGAME"] = {
			"15% increased Vulnerability Curse Effect",
			"45% increased Vulnerability Duration",
		},
	},
	["War Banner"] = {
		["MERCILESS"] = {
			"War Banner has 25% increased Aura Effect",
		},
		["ENDGAME"] = {
			"War Banner has 40% increased Aura Effect",
		},
	},
	["Warlord's Mark"] = {
		["MERCILESS"] = {
			"20% increased Warlord's Mark Curse Effect",
		},
		["ENDGAME"] = {
			"30% increased Warlord's Mark Curse Effect",
		},
	},
	["Wave of Conviction"] = {
		["MERCILESS"] = {
			"Wave of Conviction deals 25% increased Damage",
			"Wave of Conviction's Exposure applies an extra -4% to Elemental Resistance",
			"Wave of Conviction has 20% increased Duration",
		},
		["ENDGAME"] = {
			"Wave of Conviction deals 40% increased Damage",
			"Wave of Conviction's Exposure applies an extra -6% to Elemental Resistance",
			"Wave of Conviction has 30% increased Duration",
		},
	},
	["Whirling Blades"] = {
		["MERCILESS"] = {
			"25% increased Whirling Blades Damage",
			"10% increased Whirling Blades Attack Speed",
		},
		["ENDGAME"] = {
			"40% increased Whirling Blades Damage",
			"15% increased Whirling Blades Attack Speed",
		},
	},
	["Wild Strike"] = {
		["MERCILESS"] = {
			"25% increased Wild Strike Damage",
			"Wild Strike's Beam Chains an additional 4 times",
			"24% increased Wild Strike Area of Effect",
		},
		["ENDGAME"] = {
			"40% increased Wild Strike Damage",
			"Wild Strike's Beam Chains an additional 6 times",
			"36% increased Wild Strike Area of Effect",
		},
	},
	["Winter Orb"] = {
		["MERCILESS"] = {
			"Winter Orb deals 25% increased Damage",
			"Winter Orb has 2% increased Area of Effect per Stage",
		},
		["ENDGAME"] = {
			"Winter Orb deals 40% increased Damage",
			"Winter Orb has +2 Maximum Stages",
			"Winter Orb has 3% increased Area of Effect per Stage",
		},
	},
	["Wintertide Brand"] = {
		["MERCILESS"] = {
			"Wintertide Brand deals 25% increased Damage",
			"Wintertide Brand has +2 to maximum Stages",
			"Wintertide Brand has 25% increased Chill Effect",
		},
		["ENDGAME"] = {
			"Wintertide Brand deals 40% increased Damage",
			"Wintertide Brand has +4 to maximum Stages",
			"Wintertide Brand has 40% increased Chill Effect",
		},
	},
	["Wither"] = {
		["MERCILESS"] = {
			"Wither has 24% increased Duration",
			"Wither has 16% increased Area of Effect",
		},
		["ENDGAME"] = {
			"Wither has 36% increased Duration",
			"Wither has 24% increased Area of Effect",
		},
	},
	["Withering Step"] = {
		["MERCILESS"] = {
			"Withering Step inflicts 2 additional Withered Debuffs",
			"Withering Step has 20% increased Elusive Effect",
		},
		["ENDGAME"] = {
			"Withering Step inflicts 3 additional Withered Debuffs",
			"Withering Step has 30% increased Elusive Effect",
		},
	},
	["Wrath"] = {
		["MERCILESS"] = {
			"Wrath has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Wrath has 30% increased Mana Reservation Efficiency",
		},
	},
	["Zealotry"] = {
		["MERCILESS"] = {
			"Zealotry has 20% increased Mana Reservation Efficiency",
		},
		["ENDGAME"] = {
			"Zealotry has 30% increased Mana Reservation Efficiency",
		},
	},
}